Hello, today I want to publish my bio-fuel plant for the agricultural simulator 2015.
This work is also based on the Universalprocesskit.
The work is oil fruits can be processed into biodiesel. The following types of fruit are accepted:
Rape (canola 3 liters equals 1 liter of diesel + 2 liters of manure or Schroot)
Sunflower (4 liters of sunflower equals 1 liter of diesel + 3 liters of manure or Schroot)
Hemp (hemp equals 1 liter 2 liter diesel + 1 liter manure or Schroot)
There are therefore 2 biofuel plants in the pack – The raffinerie with Schroot is required for the pig still in work.
Also in the package are a trigger for Sale Fuel with underground tank and an old Hoftankstelle from LS11, it must be filled before it can be refueled.
The price per liter is only a charge of approx 1ct.
Only produce fuel and this then selling is also economical because the price per liter for the sale brings in 1.3 LS-money . And the manure eg. can also be make in my BGA to money.
!! Attention! Universalprocesskit Mod is required !!!
For better placeable, this big placeable Mod, you can download the enhancedPlace Mod converted by my from FS13.
Link http://bit.ly/1GM1K2i (in the placeable Mode you press Key X, view in the left up edge for more keys)
Credits:
Idea, Textures, Edit and all Changes: t2k-lsmodding(thoralf2002, PP);
tech. Objects, Containers by Manuel (LS2011 BGA Baukasten2);
fuelStation LS11:unbekannt; Silos LS11:unbekannt; Hedge LS11:unbekannt; Oeltanks:LS11unbekannt ;
thanks to mor2000 for the great Universalprocesskit Mod