@MadRNGesus Sag ich ja, würde gehen, aber dann geht das für Konsole wegen dem Shader immer noch nicht.
salut, probleme sur le chemin d'accés I3D beacon dans le xml, dans le xml vous indiquer le chemin : <filename>flasher/beacon.i3d</filename> hors vous avez oublier le nom du 1er fichier a savoir : <filename>Extras/flasher/beacon.i3d</filename>
je ne sait pas si ça gene mais il y a la configuration Hub en plein milieu des configurations des pneu
@fredo FTKT i havent even implement those flashers yet, so the dont cause any problems right now, but when I will add them, I will change that. And that with the hub material i will change too.
Please do not comment before reading the description!
The mod contains a few Warnings and the rim color config isnt working correctly anymore since the materials are defined differently now.
@KryGer22 at some point the mod requests are getting out of hand. I will only convert mods if I first of all like the mod myself, and secondly if i am allowed to use the mod and publish it.
The mod contains a few Warnings and the rim color config isnt working correctly anymore since the materials are defined differently now.
@nolen1234 that requires FS25 Vehicle Shaders, which are impossible in the current state of the model and my abilities.
The mod has already been taken down on Forbidden-Mods, so I guess this mod has been made without permission.