Visually a nice texture, I like the dandelions and the different density, it looks more realistic. I dont like the crop destruction, IRL the tires would flatten the grass but not destroy it. So I changed the lines in the xml back to "false". I also like the new fillPlanes texture, also looks more realistic.
FYI some browsers might not download this file because of the small size (85kb) You could remedy that by including a large Mb image.
Nice, the base game field grass is way too boring but the install instructions are unclear. In the foliage folder is a grass, lawn and meados US folder. And a text file for the lawn filltype. So which is which and what is lawn? What grass do you get if you sow a new field with grass seed? When you make a mod that alters basegame files and textures you need to be very precise with unstructions on what goes where.
Did you get approval from the map maker?
Ga maar terug naar de tekentafel, wat een bende. Zit helemaal vol met fouten. En beter maar meteen hier weg halen.
DO NOT DOWNLOAD THIS IT HAS HUNDREDS OF ERRORS.
Ok interesting; all this does is replace the base game environment.xml for the EU map (Zielonka). So how would this work on other maps or mod maps? I currently play on Oakbridge which has it's own environment.xml.
Amazing role-playing mod, but it doesn't seem to be working for me on any of the base game placeable productions like grainmill, dairy etc. or selling stations. Tried everyting, no menu prompt anywhere. I am playing on Oakbridge Farm.