Make the game physic more realistic
Update 1.2.2.0 = Modern Classics DLC support (conversion of all vehicles)
Update 1.2.1.0 = Ropa DLC support (conversion of all vehicles)
Update 1.2.0.0 = Platinum DLC support (conversion of all vehicles)
Update 1.1.0.3 = “Add-On Straw Harvest” support (pellets and conversion of vehicles)
You can read the included _CHANGELOG.txt file for more info on this release.
Make the game physic more realistic
Update 1.2.0.0 = Platinum DLC support (conversion of all vehicles)
Update 1.1.0.3 = “Add-On Straw Harvest” support (pellets and conversion of vehicles)
You can read the included _CHANGELOG.txt file for more info on this release.
Make the game physic more realistic
Update 1.1.0.3 = “Add-On Straw Harvest” support (pellets and conversion of vehicles)
You can read the included _CHANGELOG.txt file for more info on this release.
MoreRealistic mod or “MR” greatly modifies base game’s scripts so that players get a more realistic feeling when driving the different vehicles of the game. Same forces as IRL are now applied to vehicles : variable rolling resistance, air resistance, gravity. Implements make use of draftforces or PTO powers that are dependant on the actual use of them.
Buying a more powerful tractor, using wheel weights, duals-wheels or tracks will all have a more sensible effect in the game. Even the type of tires could make the difference in hard conditions (street tires really not recommended in wet fields).
Each product’s mass is now based on real life data : pulling a trailer full of wheat is harder than when filled with sunflower. Even bales feature different masses depending on the baler and the product (straw, hay, grass, silage).
For further information on MoreRealistic mod, there is a “moreRealistic (MR)” section available in the in-game help or you can browse the wiki website.
Note: all default machinery are already “MR” ready. If you want to use your favorite mods converted to “MR”, please look at the converted mods database website.
It is recommended to use the “moreRealisticGameplay” mod when playing “MR”. This mod balances some apsect of the game to take into account the MR engine (yields, prices, fertilizer uses…).
This mod extends the game with fixes and smaller features.
To access the settings whilst in game Press “I” to open.
This mod is MP ready and includes settings that can be setup for each player and also settings that can be applied for the server as a whole.
Inputbindings
I – Open GUI screen
Left alt + H – Hide hud elements
C – Mark location for Farmers Touch (walking player only)
Holding C – Will reset Farmers Touch
Bonjour à tous et à toute ,
Débutant dans le modding , j'ai commencé fin FS19 et depuis le début de FS22 je conçois des mods pas à pas en continuent toujours d'apprendre via YouTube et pars moi même donc tout n'est pas parfait mais n'hésité pas à me faire pars de vos retours dans les commentaire de mes mods
Bon jeux à tous et toute !