Manual Combine Discharge

  • Manual Combine Discharge
  • Manual Combine Discharge
  • Manual Combine Discharge
  • Manual Combine Discharge
  • Manual Combine Discharge
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Published by KingMods
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V1.0.0.6
20 046

Thanks to this modification, all vehicles with pipe have a configuration where you can decide whether you want that vehicle to be unloaded manually or automatically.

Start overloading/stop overloading - "i" key (default)

For more information, full changelog, help, and report issues please visit GitHub.

Server
Consoles
Changelog
7
  • - fixed a issue that caused the vehicle to remain turned on or turn on automatically when the unloading pipe was above the unloading site
    - fixed an issue that caused multiplayer game loading stuck at 99%
    - improved and cleaned code
    - removed unnecessary code
    - descVersion updated

  • Changelog (1.0.0.4):
    - descVersion updated

    Changelog (1.0.0.5):
    - descVersion updated
    - new game screenshots
    - improved and cleaned code
    - removed 'ManualDischarge' settings
    - added new functionallity (from now on, all vehicles with a pipe have a configuration with which you can decide whether this particular vehicle is unloaded manually or not)

  • - cleaned and improved code
    - fixed AI bug where they couldn't discharge
    - forage harvesters discharging fixed
    - descVersion updated
    - new game screenshots
    - new mod icon

  • - fixed incompatibility with other mods settings
    - fixed lua errors on specific situations

  • - fixed compatibility with patch 1.4.1 and above
    - completely new, improved and cleaner code
    - descVersion updated
    - new mod icon

  • - fixed multiplayer
    - updated descVersion
    - improved gui behavior

Credits
  • VertexFloat
Comments
8