La Campagne Angevine

  • La Campagne Angevine
  • La Campagne Angevine
  • La Campagne Angevine
  • La Campagne Angevine
  • La Campagne Angevine
  • La Campagne Angevine
Maël_LTA
178 subscribers
V1.0.1.1
159 151

Welcome to The Angevin Countryside! It's a realistic French map that comes from the villages near Angers in Maine et Loire.

Here's what you'll get in this map:
- 2 cow barns
- 1 pig barn
- 2 sheepfolds
- 1 stud
- 1 CUMA
- 1 BGA
- Factories such as the cheese factory, the sawmill, the fabric, greenhouses, a sugar factory...
- 155 Fields all purchasable and functional in missions
- 5/6 plots of wood to make your chainsaws roar
- 1 buyable area with 2 small plots of wood to let your imagination run wild!
- The cartridges are hidden (or not :D) in the map, the prices are personalized according to the difficulty (easy = 5000$
- Dealership with working garage doors and bridges for more real RP than ever!

This is an official conversion of The Angevin Countryside version FS19 for FS22.

I hope you like it and don't hesitate to give me your feedback!

Have fun!

Server
Consoles
Changelog
5
  • - Adjustment of the yield of alfalfa seed.
    - Changed the grass of the map to meadow.

  • - Addition of new cultures compatible with the Maize Plus
    - Alfalfa (Hay, Grass, Seed)
    - Clover (Hay, Grass)

    - Added rapeseed straw

    - Modification of animal feed (not visible with Maize Plus):
    Cows :
    - Addition of rapeseed straw between 0 and 35%
    - Added alfalfa and clover hay in addition to basic grass hay
    - Added clover hay and alfalfa hay in the hay category
    - Added clover and alfalfa in grass category

    Horses:
    - Added alfalfa hay in the hay category

    Sheep:
    - Added clover, clover hay, alfalfa and alfalfa hay

    - Modified cartridge 20 location (now recoverable)
    - Added tires and sandbags in the "pallets" category to put on the silos by hand
    - Changed the height of some trees
    - Setting in "no collision" of the mud and flood panels
    - PDA centering
    - Modification Trigger Dairy, Sawmill, Terreno and Triskalio
    - Changed the textures at the Triskalio cooperative
    - Modification some buildings that can now be sold.

  • - Addition of the point of sale at the Dairy
    - Change from a parked car to a house
    - Height adjustment of repair shops in farms
    - Addition of sale of Olives, Grape and Grape in Trikalio and Terreno
    - Offset from silo to BGA
    - Added collisions to silos and weighing in Triskalio
    - Removal of the sale of cut beets at the point of sale "you don't have a hundred balls"
    - Increase in the liter of water and food for the sheep
    - Placement of the storage building in the main farm
    - Mud and flooding at the bottom of the map is visible only when it's raining
    - Added field entries for fields that didn't have one
    - Modification of building textures
    - Added soil map for Precision Farming
    - Changed the appearance of manure in the main farm

  • - Fixed water bodies on the whole map
    - Authorizations of a building
    - Fixed mission gear spawn in store
    - Fix main farm buildings not loading in hard game
    - Fixed flying trees
    - Fixed a wooden sign going through a building in the main farm
    - Added more car traffic
    - Modification of the sheep building
    - Modification of the Pigs farm ((A new save game is required))

Credits
Comments
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