Unit conversion

  • Unit conversion
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This mod extends the unit conversion capabilities of FS22.
It doesn't change any internal stats, just how they appear in-game.
This is a BETA version that I decided to release while working on side projects.
Currently the vehicle HUD and price menu should work.
There is no menu in the game, everything is configured through the XML system.
That being said, an imperial set and a metric set have been preconfigured internally.
To switch between imperial and metric rates, simply go to the vanilla game menu and select "miles" for imperial or "kilometers" for metric.
The mod has two hotkeys. One toggles between units of volume and weight, and the other toggles between units of each type.
The default hotkeys are as follows (they can be changed):
Right Ctrl + Right Shift + ? = toggle volume/weight
Right Shift +? = select unit
Units can be "added" from any mod or ModSettings, but existing units can only be "attached" from the map,
this mod, the mod addon or from your ModSettings folder.
The modSettings folder is used ONLY for a single player.
It was designed this way so that all unit information is the same for everyone in multiplayer.
Configuration examples can be found in the sdk folder as well as in the modDesc.xml of this mod.
Unit Convert is designed to require no configuration for most users, while providing advanced options for those who want it.

Update v0.0.0.3:
I released this version a bit early as I'm working on the production screen and infoboxes.
The reason is that there was an update to the game and I made some internal changes to how everything works.

New in this release:
- The price menu is no longer tied to a specific group of units.
- Added Fluid Ounce, Ounce and HundredWeight units.
- Added FillType SolidProduct and LiquidProduct groups.
- Added support for add-ons.


This mod extends the unit conversion capabilities of FS22.
This doesn't change any internal values, only how they are displayed in-game.
This is a BETA version, which I decided to release early while I was working on a few side projects.
Currently the vehicle HUD and price menu should work.
There is no menu in the game, everything is configured through the xml system.
That being said, an imperial and metric set has been preconfigured internally.
To switch between the Imperial and Metric set, simply go to the in-game vanilla menu and select "Miles" for Imperial or "Kilometers" for Metric.
The mod has two hotkeys. One toggles between volume and weight units and the other toggles between units of each type.

The default hotkeys are as follows (they can be changed):
Right Ctrl + Right Shift + ? = Toggle volume/weight
Right Shift +? = Select unit
Units can be "added" from any mod or modSettings, but existing units can only be "added" from the map,
this mod, the mod addon or from your modSettings folder.
The modSettings folder is used ONLY for a single player.
It was designed this way so that all unit information is the same for everyone in multiplayer.

Examples on how to set things up can be found in the sdk folder as well as this mod's modDesc.xml.
Unit Convert is designed to require no configuration for most people, while allowing more advanced options for those who want it.

Update v0.0.0.3:
I released this build a little early, as I'm working on the production screen and info boxes.
The reason is that there was an update to the game and I made quite a few internal changes to how everything works.

New in this release:
- Pricing menu is no longer locked to a specific set of units.
- Added Fluid Ounce, Ounce and HundredWeight units.
- Added SolidProduct and LiquidProduct fill type groups.
- Support for add-ons added.

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  • ThundR
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