Castile And Leon: New Horizon

  • Castile And Leon: New Horizon
  • Castile And Leon: New Horizon
  • Castile And Leon: New Horizon
  • Castile And Leon: New Horizon
  • Castile And Leon: New Horizon
  • Castile And Leon: New Horizon
KingMods Logo
Published by KingMods
Claim this mod
V1.0.0.5
84 759

Description.

Hello farmer and welcome to Castile And Leon.

In this virtual environment you will find many immersive features and details.
You can get lost wandering through the streets of a Castilian town and see its houses, squares, shops, bars, restaurants, pedestrians, traffic, etc...
You will have two industrial estates at your disposal. One is part of the town and another on the outskirts, with a total of 25 production companies that you can buy (if you have enough capital, of course).
It will snow differently, it will rain differently, you will be able to see smoke in the chimneys of the houses and in the buildings of the production companies in winter.

Languages:
Castile And Leon: New Horizon, is fully translated into: English, Spanish, German, French, Italian, Dutch, Danish, Finnish, Norwegian and Swedish.

If you like Castile And Leon: New Horizon and its features, and you want me to translate it into your language, comment on the official Farming Simulator forum or on my social networks.

Agriculture:
A total of 84 fields / plots, some of them square and many irregular.
For these fields you will have a total of 34 crops at your disposal.
In addition to the originals, you will be able to grow rye, peas, alfalfa and teff grass.
As a novelty, you will be able to grow and work these fruit trees:
-Apple tree.
-Orange tree.
-Cherry tree.
-Plum tree.
-Pear tree.
-Lemon tree.
-Pomegranate tree.
-Peach tree.
-Quince tree.
-Oak tree.
-Chestnut tree.
-Almond tree.
-Walnut tree.

You will be able to produce juices, jams and other products by working with the fruit trees.
In the store you will find machinery for them.
You will also be able to work with resin from resin pines and pine nuts from stone pines.

Animals:
As for livestock, you will have new breeds, with new feeds and productions and modified stables. You will also be able to make your own feed with the crops you work with or buy them in the store.
(Note: The stables have an integrated manure bunker).

Aquaculture:
Through the factory system I have introduced aquaculture, with which you will be able to dedicate yourself to the breeding, production and sale of trout, salmon and sturgeon.
In turn, you will be able to produce trout, salmon and sturgeon roe with great benefits.
You will have to produce their feed and collect waste that will be useful for other productions.

Productions:
On the other side of the town, across the river, is the old industrial estate, there are factories to produce several of the available products.
In the village there are other productions such as a bakery, a cheese factory, a tailor's shop, a pastry shop and many shops marked as points of sale.
The 2nd modern industrial estate is located on the outskirts where animal feed factories and modern productions such as perfumes or natural medicines are concentrated.
Note: (Modern factories have very high prices of more than one million euros.)

Greenhouses:
As for greenhouse crops I have added: cauliflower, carrot, garlic, pepper, cucumber, spring onion, zucchini, mint, lavender and aromatic plants.
These greenhouses work with compost, water, ecological herbicide that you can buy in the store or produce yourself in the organic waste treatment plant or (BGA).
(Note: The eco herbicide is needed in the greenhouse, stone pines and resin pines.
You can also use it in your fields or in contracts with a lower distribution rate than with a normal herbicide.
However, if you have the Precision Farming DLC installed, the new eco herbicide is not displayed but you can use it in contracts and it will be more profitable.).

Shop:
In the shop you will find machinery, and other added items, with color options and other characteristics.

Landscaping:
You will find new modifications such as silos, stables, storage tanks, walls, doors, etc...
You will be able to paint 15 different textures, place new trees, paint foliage such as grass, bushes and flowers to decorate your environment.

Enjoy!!.

FDO: Alberto (CyL Modding Studio).

The next update, as far as possible, I will send it to GIANTS for FS25.
So if you want to enjoy Castilla y Leon: New horizon in the next title, hurry up and don't miss it.

Compatibility:
Castilla y leon: New horizon, has a total of 245 items registered, (crops and productions).
You can have modifications or dlc's activated that add a maximum of 9 new crops or 9 new productions, otherwise the map will not load.

Remember to follow my social networks to stay up to date and ask me any questions you may have.

Enjoy!.

Server
Consoles
Changelog
5
  • - Tweaks in various terrains and environments.
    - New purchase prices from producing companies.

    NEW CONTENT!!.
    - New industrial estate in the gas station area.
    - New companies established in the region.

  • (Summer Update).
    -------------------------------------------------------
    Hello to the entire community, update 1.0.0.4 (Summer) is now available.

    You can continue with your saved game. If you start a new game you will notice changes.

    New translations implemented:

    Dutch.
    Danish.
    Finnish.
    Norwegian.
    Swedish.

    Compatibility:

    Disable modifications or dlc's that add new crops or new productions.
    Castilla y León: New horizon, has registered a total of 245 items (crops and productions).
    You can have activated modifications or dlc's that add a maximum of 9 new crops or 9 new productions, otherwise the map will not load.

    Tweaks and changes:
    - Increase in prices of some products (more profitability).
    - Completed the configuration and modification of the poplar crop.
    - Touch-ups at the feed factory point of sale.
    - Touch-ups at the point of sale of agricultural supplies.
    - Changes in some factories in the industrial estate adding another entrance or exit to facilitate maneuverability.
    - Retouches in some productions.
    - Increased honey production of bees.
    - Touch-ups on the grounds.
    Note: Now there are more lands that you can join and edit their limits.

    NEW CONTENT!!.
    - Warehouse for chopped products, potatoes, beets and greenhouse carrots.
    - Universal bucket with more capacity.
    - Bale fork.
    - BioBalerWB55 baler modified to work with poplar crops with color options.
    Informative note: Here you work the poplar crop, you do not get bales of shavings but bales of chopped ones. Use this baler to work the poplar.

    Informative note:
    The autumn update will come with important changes that will require a new game.

    Remember to follow my social networks to stay up to date and ask me any questions you have.

    Enjoy!.

  • Changelog: 1.0.0.3 (Spring Update).
    -------------------------------------------------------
    Hello to the entire community, you now have the update you have been waiting for available.
    Because update 1.0.0.2 was not released, this update incorporates version 1.0.0.2 and 1.0.0.3 together,
    so you will find a lot of new content and changes, take it with time.
    As usual, with this (spring) update, you must start a new game.

    Compatibility:
    Disable mods that add new crops, new items or new productions.

    Corrections:
    - Corrected sale of bales in Agricultural Supplies.
    - Fixed weeders bug.

    Tweaks and changes:
    - Eliminated vehicles parked at points of sale, to have more room for maneuver.
    - Reduced the price of land.
    - The factories and production stores already have an established price (they no longer have a value of 1).
    - Increased density maps.
    - Price adjustments.
    - Production readjustments in factories and stores.
    - Tweaks in livestock feeding.
    - Increased production of grapes, olives, fruit trees and fruits.
    - Alfalfa and grass are now destroyed when vehicles step on them.
    - Modified weeders removed.
    - Increased the lands to 82 and changes to them.
    - Changes in resin pines and stone pines.

    NEW CONTENT!!.
    - Introduction to Aquaculture.
    Note:
    Through the factory system, aquaculture has been introduced,
    with which you can dedicate yourself to the breeding, production and sale of trout, salmon and sturgeon.
    In turn, you will be able to produce trout, salmon and sturgeon eggs with great benefits.
    You will have to produce their feed and collect waste that will be used for other productions.

    - New ecological herbicide introduced.
    Note:
    The ecological herbicide is necessary in the greenhouse, in stone pines and in resin pines. You can also use it on your fields with a lower distribution rate than with a normal herbicide.
    However, if you have Precision Farming installed, the new herbicide is not displayed.

    - New street intersection to the west of the town.
    - New texturing of places, stables, etc...
    - New vehicle modifications.
    - New placements, roofs, silage bunkers, etc.
    - New rehabilitated Castilian barn with double storage system: straw and hay and bales.
    - New chicken barn (Aviary).
    - New bee hives with a different system.
    - New yield on all crops (25%) if you place bee hives.
    - New feeder in the sheep and cattle pastures.
    - New water well.
    - New mixed portion and chopped texture.
    - New silo for mixed ration.
    - New pallets added and changed.
    - Cotton bales available in the store.
    - New bags in the store.
    - New greenhouse.
    Note: You will need water, compost and ecological herbicide.
    In turn, you will collect, in addition to your products, horticultural waste that will be used for other productions.
    - New fruit trees: Pear and peach trees.
    - New pea and teff grass crops.
    Note:
    Teff grass has been introduced as feed for mares (equine cattle)

    - New greenhouse crops: Mint, lavender and aromatic plants.
    - New productions in factories: omega3 oil, wool or cotton sweaters, wool or cotton fabrics, balls of wool or cotton, firewood, etc...
    - New productions in Molino de Ávila: sorghum flour, corn flour, rye flour and pea flour.
    - New Laboratory production: Medicines based on royal jelly, medicines based on mint and perfume.
    - New production of artisan extractors: Royal jelly, wax and processed honey.
    - New production by artisan distillers: aromatic alcohol, mint essence, lavender essence and distilled water.
    - New Confectionery production: Strawberry jam, apple jam, orange jam, cherry jam,
    plum jam, lemon jam, peach jam and quince jam.
    - New productions in forage processing plants (BGA).
    - New points of sale.
    - New mixed ration productions.
    Note:
    You can carry out mixed ration in all the mixing trailers, in the feed factory and in the mixing crusher.
    using different products.

  • - Corrected stone pines and resin pines.
    - Corrected compound feed factory.
    - Corrected placeable herbicide and liquid fertilizer deposits.

    Added:
    - Added Castilian-Leonese names in npcs.
    - Added to the bulk category the load of compound feed, crushed cereal, crushed protein cereal, chopped potato and chopped carrot.
    - Disabled the possibility of painting the river bed background texture. (It is a texture integrated into the world associated with sounds).
    - Increased the storage capacity of materials that enter all factories by the millions.
    - Added the sale of bales of alfalfa hay and grass hay to agricultural supplies.
    - Eliminated a function from all factories, because it caused a constant repetition of sales, when the factories are at their maximum.
    - Changed 3 reading textures from png to dds in the world.
    - Added straw bale unloading to modified cow and sheep stables.
    - Minor readjustments and touch-ups.
    - Changed the precision farming ground map. ( This change is only available if you start a new game ).
    - PDA with more definition.
    - Added routes for the AI on all roads. Now your workers will use the roads to move, instead of crossing the neighbor's fields.
    - Minor readjustments and touch-ups.

    VERY IMPORTANT!!
    - Added modified weeders.
    - The original weeders cause a blockage of the agricultural vehicle when used in the fields, refrain from using them. Use the modified weeders I added or the original CHOPSTAR 5-90 + ROW-GUARD hoe.

    IMPORTANT NOTES!!:
    - You can continue with your saved game, although it is recommended to start a new one.
    - In winter, as far as possible, there will be content updates.

Credits
  • Alberto (CyL Modding Studio)
Comments
13