Welcome to Ostbeck, a fictional island in the Baltic Sea that offers unique adventures and a lively community in Farming Simulator 22.
What Ostbeck offers:
- 19 fields, including 3 picturesque meadows, for farming adventures.
- Dense forests and majestic trees for exciting forestry experiences. Including:
- 1 large wooded area
- 1 medium forest area on the villa hill
- 1 small forest by the river or the island
- Challenges as a firefighter or police officer to ensure public safety.
- Production facilities for processing agricultural products, including
- Sawmill
- 5 greenhouses
- spinning mill
- Grape processing
- Muesli factory
- Dairy
- Sugar factory
- Grain mill
- Several building sites waiting for your work.
- The opportunity to take a bus tour of the island and discover the beauty of Ostbeck.
- A functioning traffic light system for a realistic road traffic experience.
- The option to sit down at certain benches and enjoy the surroundings (in multiplayer with several players. The official Kubota Pack DLC is required).
There is also a farm on Ostbeck:
- A farm with a biogas plant, two mobile silos, a large vehicle shed, two shelters and a farmhouse.
- A large cowshed and a pigsty for livestock farming.
- Various sales outlets on the island, including
- supermarket
- pizzeria
- restaurant
- Farmers' market
- A fire station with 6 parking spaces for the fire engines.
- A playground where you can use the swings to take a break from the hustle and bustle and enjoy the island atmosphere.
- An extremely detailed map that shows every corner of the island with attention to detail and places worth exploring.
- A road maintenance depot with vehicle sheds, workshop and bulk materials such as earth, sand and gravel to keep the island's roads and paths in perfect condition.
- Fixed collisions: Various objects at the harbour, police, village street and fire brigade.
- Bug fixes: Opening hours at the shop, collisions at the sheet pile wall and villa, floating lamps at the courtyard building.
- Textures and cameras: Fixed flickering texture at the harbour and camera in the construction site toilet.
- Object adjustments: Benches at the beach promenade stop, fields 5, 12, 14 removed/adjusted.
- Triggers and texts: Information text and "closed" for gates removed.
- Field adjustments: Added corn to field 1 and wheat to field 2.
- Mission correction: "Triggered fire alarms" in the villa fixed.
Added:
- Cobblestone texture
- More decoration in the shop
- Collisions at the lighthouse and ship at the harbour