ShelterMatters is a mod for Farming Simulator 22 that adds a realistic emphasis on the importance of sheds and indoor storage by introducing mechanics for vehicle and tool wear and tear, as well as bale deterioration, based on their exposure to the elements for a more immersive farming experience.
In the base game, vehicle damage only occurs when equipment is in use. ShelterMatters changes this by introducing passive wear over time when vehicles are left outside. Each vehicle type has a specific damage rate, with a baseline of 10% per year. More sensitive machinery like harvesters experiences higher wear at 15% per year, while trailers are more resilient experiencing just 5% per year, ensuring a diverse and dynamic impact on farm operations. (These rates are if the vehicle would stay outside for a full year without any use, and clear weather).
Weather conditions also play a crucial role in the wear process. Vehicles exposed to rain can experience up to 5x increased wear, while snow results in 2x increased wear, and even fog has a moderate impact with a 1.5x multiplier. Storing equipment indoors mitigates these effects, making sheds an essential part of farm management.
Gone are the days of leaving your bales in the field without consequence! In addition to vehicles and tools, bales are now affected by exposure to the weather. Bales stored outdoors will deteriorate over time based on the current weather conditions, leading to potential loss of valuable feed and materials. Storing bales in sheds or covered areas prevents decay entirely, encouraging you to invest in proper storage solutions to avoid financial losses.
With ShelterMatters, sheds and storage buildings become a necessary investment, offering real benefits by protecting your valuable equipment from accelerated wear and reducing maintenance costs over time. This mod adds a strategic layer to the game, making strategic storage planning an important aspect of efficient farm management.
# Features
- Damage Accumulation: Vehicles and tools left outside will accumulate damage over time, even if they're not in use.
- Bale Decay Mechanics: Bales deteriorate over time when exposed to adverse weather conditions, encouraging proper storage practices.
- Dynamic Indoor Detection: Automatically detects indoor areas for all placeables on the map.
- Weather Impact: Weather conditions influence the damage rate of vehicles. More wear occurs during rain, snow, and fog.
- Configurable Rates: Server admins can configure damage rates and weather multipliers through commands or configuration files.
- Savegame Integration: Configuration is saved per savegame, allowing different damage rates across various saves.
https://github.com/depuits/FS22_ShelterMatters/releases/
Added Indoor Area placeables under Buildings → Sheds for improved indoor detection.
Added bale deterioration when left outside in the rain