Contract Boost

  • Contract Boost
  • Contract Boost
  • Contract Boost
  • Contract Boost
  • Contract Boost
  • Contract Boost
GMNGjoy
58 subscribers
V1.1.0.0
16 934

Boost your contracts by making more money, and allowing collection of the spoils!

Features:
- 50% more profit from every contract
- 10 max contracts
- 5 max contracts per type by default
- Allow setting a custom amount per type of contract
- 50 total contracts available
- Borrowed contract equipment comes with free fieldwork items to fill your tools
- Allow using swathing equipment on harvest contracts
- Allow collecting straw from harvest contracts
- Allow collecting grass from mowing contracts
- Allow collecting stones from plow, cultivate, and sowing contracts
- Allow collecting hay from tedding contracts
- Allow collecting straw bales from baling contracts
- Allow collecting wrapped silage bales from bale-wrapping contracts
- Allow cultivating on seeding contracts, just in case you mess up
- Allow windrowing on baling contracts, so you can use a worker to bale

All of the above settings can be modified in-game through the General Settings panel.

NOTE: Setting changes that may affect the reward or number of missions may *not* affect any already generated contracts.

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Changelog
3
  • - User contributed translations: cz, da, es, fr, it, pl, pt, ru
    - Allow collecting hay from tedding contracts.
    - Allow collecting straw bales from baling contracts.
    - Allow collecting wrapped silage bales from bale-wrapping contracts.
    - Added cultivator to seeding missions, just in case you mess up
    - Added windrower to baling missions, so you can use a worker to bale.
    - Added support customizing of the number of contracts for each type of contract individually, with the ability to "disable" contract types you don't want to see.
    - Added feature to remove already added fill items when the enableFieldworkToolFillItems setting is switched off
    - Added feature to remove unwanted contracts when you change the customMaxPerType setting. This setting is executed both on game load and save.
    - Added feature to "prefer" harvesting missions over baling missions as cereal-crop harvesting missions are less frequent due to the new straw baling missions.
    - Added feature to enable or disable certain types of harvesting contracts.
    - ContractBoost settings are now managed in-game:
    - All settings previously in the configuration file can be set in the General Settings panel in-game, and will be updated when saving your game.
    - The new FS25_ContractBoost.xml configuration file in savegame folder should only be manually edited while game is not running.
    - The old ContractBoost.xml configuration file in modSettings folder has been depreciated
    - Settings have been rebuilt to support MP synchronization :: The server is the source of truth for settings, clients receive settings on connect or change.

  • - Added safety check for custom maps that don't contain every type of contract

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