4x map. Rolling Prairies. 75 fields. Start from scratch, ONLY. There are no farms on the map, but there is a small town in the center of the map with all sellpoints. The design is for multiplayer, in a big community, hence the lack of premade farmyards and the overall small file size of the map.
Please, if you come across any issues, report them to my discord: https://discord.gg/h5kcex2J
Thank you!
The shop icon/teleport fix, made the repair portion of the shop inaccessible, so we are reverting it.
Map grass changed back to meadow.
Floating rocks fixed
Traffic jams fixed
Pedestrians added
Grass changes
Stone missions fixed
Traffic splines fixed (cars were under the road in spots)
Shop icon and teleport fixed
Fixed the sun. No longer casts the big square shadows.
Icon and preview images updated.
DPU error fixed.
Bock Arena fixed.
Floating splines fixed.
Added traffic splines. AI workers should work now via "set destination".
A few small foliage fixes.
Added street lights in the town area.
Painted "concrete" under the paved roads. This fixes tire tracks from leaving trail indentations.
v2.0 (will require a new save)
Changed the "unitsPerPixel" from 2 to 1 Changed the "lodTextureSize" from 2048 to 4196. Scaled all associated png files in the folder (Data) to 4096. Converted all glre and gdm files to match. This should properly update this map to run at 4x, fixing the issues with equipment sinking into the ground. (big thanks to patrick/mezo)
Small updates to the pda.
Small foliage fixes.
Updated ground collision map, to help with equipment sinking into the ground. This is a Giants issue, but aiming to help as much as possible here.
Fixed an invisible pole near the elevator.
Fixed a paint error between field 29 and 73.
Updated missions.
Adjusted landscape where pavements were leaning too much.
Swapped out all grass for meadow, which improves the pda when looking at the "growth" page.
Improved pda water areas.
Added cattle sales hot spot.
Made an attempt at reducing fog (will need further adjustment).
Will add traffic splines after the holidays.
(will require a new save)
Update 0.9
fixed info layers for lime, plowing, rolling, spraying, and stubble levels
Reduced fog in town area, added snow mask to sellpoints and roads
Update 0.7:
added pda, updated ground collision, reduced fog, adjusted equipment area for shop, removed starting equipment that was spawning in the wrong area, adjusted some of the steep roadways, added more shelter belt tree rows, fixed one of the water planes, attempted fix at visual bug