R5 Modding Utilities (Giants Editor)

  • R5 Modding Utilities (Giants Editor)
  • R5 Modding Utilities (Giants Editor)
  • R5 Modding Utilities (Giants Editor)
  • R5 Modding Utilities (Giants Editor)
  • R5 Modding Utilities (Giants Editor)
  • R5 Modding Utilities (Giants Editor)
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Published by KingMods
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BETA
635

Script and Tool Collection

This is the first open beta release of the modding utilities.

Modding-Utils is a comprehensive software suite specifically designed for modding and mapping in FS.

This application contains some integrated software tools and GE scripts to simplify modding and mapping.

The heart of this version is the open beta of the RoadConstructor. This allows you to create roads based on splines.

This version includes the following software tools and GE scripts:

Launcher V 1.5.0:

Lists available software tools
Integrated script installer & updater
Integrated Asset Manager:
Allows you to manage prefabs in the map/mod project (currently only Raptor5's own assets)
Integrated Updater & Logger


RoadConstructor Open-Beta:

Generates road segments based on a spline and user parameters
GE-Scripts:

R5Utils.lua (helper functions for other scripts)
R5TerrainUtils (helper functions for other scripts)
R5FoliageUtils (helper functions for other scripts)
SplineToCoord (Creates an XML file for the RoadConstructor, allows terrain and foliage adjustments along the spline)
DirtRoadCreator (Creates dirt roads along a spline, terrain layer & foliage painting)

Server
Consoles
Changelog
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Credits
  • Raptor5
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