Welcome to the world of Drakurza.
- It' a fictional map;
- it has: - 67 fields,
- a 1 MW BGA,
- enough empty space to build our ideas,
- animal dealer,
- transport, dead wood and destructable rock missions,
- industrial park and buyable factories.
Add:
- Warehouse, called: Helping Hands;
- Multifruit buying station, called: Farmer's Aid Station.
All of this buying points are behind the bakery. I set the prices to 110%.
Add: Sugarmill and cement factory.
Add:
- buyable factories;
- more selling points (grain and products);
- I added to the grain mill selling point more grains;
Upgrade:
- PDA: more detailed resolution
Correct:
- collectibles from the info menu deleted, because there isn't collectibles;
- the previous factories couldn't be sold after purchase, I fixed it;
- grain mill and dairy info trigger corrected;
- I reduced the price of BGA;
- when you teleport to Noah, you get stuck in the container-fixed.
Info: I saw in a video, the BGA main building can't sell, if you sell it piece by piece. You can sell it, just doesn't disappear, like the original version in Zielonka map, so this isn't a problem.
Add: a dairy and a grain mill factory are built into the map.
The dairy is near the Big Moo's selling point, it is in the small building. The production point and the selling station are in front of the back door's, the pallet area is on the left side.
I placed the grain mill factory next to the grain selling point. The production point and the selling station are in front of the entrance, in front of the flat, long building, the pallet area is in the left backyard.
Modified: Starter farm rebuilt.
Bug fix: Dead wood mission: - can't cut some trees: fixed.
Correct: Map boundaries.
- Add: grass mission to 3 lands
- Correct: farmlands under roads, now you can connect your side roads to the main roads
- Change: some terrain details