The mod launched yesterday in the ModHub for crossplay. I will keep this WIP to further be able to update on any changes/updates made. There are still a few things to fix and add, e.g. duplicate license plates as I forgot to disable the old one after I added the bumper, etc, enlargening the woodcrusher hitbox to accomodate for very large treechunks which take the whole conveyor width (e.g. oak.) There have been reports of game freezing when unfolding, which I had no complications with, possibly this and another mod interfiering with each other, though I have no infos or idea which mod it may be, will have to wait until further notice.
As shown in the pictures I´ve added the requested hoses and also modeled hoses when the trailer is detached, which I think worked out pretty well considering it was my first time making custom hose models, granted they were not skinnesh meshes.
I also took the opportunity to add some sideguards and a back bumper which is more realistic (and in my opinion looks better) as the original FS17/19/22 lights were not at the complete rear of the trailer (since the conveyor is so long). The back bumper will disappear if you unfold the chipper, however if desired you can also leave it on when you only open the control panel door using the same function as the Göweil Variomaster (folding with stages).
I also added missing trailer rattle sounds to this trailer.
The mod has also passed normal PC testing stage and is now in console testing.
Update: Mod is now in pending release state meaning it passed all kinds of testing, so it now it is certain it will be released this time, my guess is maybe 3-5 days from now on. Of course I will still be updating this mod, but probably at a slower rate than my other two current mods due to it obviously having to pass testing each time