Just sharing an update. 3D model is now fixed. Some parts as mentioned previously needed to be replaced with a new mesh as the mesh itself is broken(a lot of missing vertex). Material Slots now in place.
Next step is rigging the i3D as there are also a lot of nodes that needs to be updated.
Working on porting a proper Ford County 1124. Will also be submitting it to Giants' ModHub as a Lizard Variant.
The current mod right now was just a quick port and the 3D model nor the textures weren't updated and fixed. I'm currently working on fixing the entire mod and make it up-to-date. As such there's a ton of 3D editing needed to do as there are some faces that are missing, as well as a lot of extra vertex nodes that can be dissolved. There are other things like an extra pair of rear main arms, while the main arms that are used aren't even connected properly to the output shaft under the seat. Another thing that is fixed is the allignment of the chassis, wheels, rims. Also made some adjustments to ensure that some parts are logically in place.
I've also updated the materials as well as the dirt/scratch/snow/wetness map of the tractor which should be seen on the screenshots. Will also add a 3-point configuration for the front aside from the weights as there is a dedicated placement on the 3D model.