Hi everyone!
Here’s another update on the progress I’ve made on the map:
Adding Houses and Prefabs: I’ve started placing prefab houses and buildings around the map. To make the environment feel more realistic and alive, I’m placing houses where they exist in real life. This adds a touch of authenticity to the map, and I’m really excited about how it’s coming together!
Fields in Progress: I’ve also begun working on creating fields, shaping the terrain, and giving them realistic layouts. These fields will be central to gameplay, and I’m focusing on getting them to blend naturally into the environment.
I’m aiming to make the map feel as immersive as possible, with details that reflect real-world locations. Check out the screenshots and let me know what you think. Suggestions and feedback are always welcome!😀
Here’s the latest update on my map project. Over the past few days, I’ve made significant progress, and I’m excited to share what’s been accomplished so far:
Roads and Textures: I’ve started laying out the road network and applying textures to give it a polished and realistic look. The intersections and crosswalks are taking shape nicely, as you can see in the screenshots.
Foliage Added: To bring more life to the environment, I’ve added a variety of foliage, including trees and bushes, along the roads and surrounding areas. It’s starting to feel much more immersive.
Main Farm Complete: One of the key features, the main farm, is now finished. It includes detailed structures and a functional layout that will play a central role in the map’s gameplay. I’m particularly happy with how it turned out!
Check out the images to see the progress so far. Let me know your thoughts or if you have any suggestions for improvements. Thanks for following along!