Superb mod, really loved it in FS22. So a MASSIVE thank you for sharing it with us to enjoy and making almost all the base game vehicles have it by default.
I have a few questions if thats okay :)
1: How do you add it to modded vehicles?
2: Would it be possible to add modded vehicles in the same way as you have done with the base game vehicles?
And in that i mean in the exact same way you have done with defaultVehicles.xml, but just allowing for mods to be loaded in the same way.
3: Partly fits with #2, but would it be possible to add a "modVehicles.xml" within RealGPS mod itself? Or in the modSettings folder?
Then edits to every mod is not needed, but by pointing to the nodes etc just like you have done with the defaultVehicles.xml, just in a file for modded vehicles.
Once more, thank you for spoiling us with this mod, really enjoying using it on our server.
Have a good weekend and thank you for your hard work 🏆️
@BayernGamers
Superb, thanks for the reply and for the new update 🏆️
Superb mod, really loved it in FS22. So a MASSIVE thank you for sharing it with us to enjoy and making almost all the base game vehicles have it by default.
I have a few questions if thats okay :)
1: How do you add it to modded vehicles?
2: Would it be possible to add modded vehicles in the same way as you have done with the base game vehicles?
And in that i mean in the exact same way you have done with defaultVehicles.xml, but just allowing for mods to be loaded in the same way.
3: Partly fits with #2, but would it be possible to add a "modVehicles.xml" within RealGPS mod itself? Or in the modSettings folder?
Then edits to every mod is not needed, but by pointing to the nodes etc just like you have done with the defaultVehicles.xml, just in a file for modded vehicles.
Once more, thank you for spoiling us with this mod, really enjoying using it on our server.
Have a good weekend and thank you for your hard work 🏆️
@BayernGamers
Thanks for the answer, added it to a few mods already.
Another question:
How do we enable other players to show on the PDA?
Is that a setting somewhere? Or is that not enabled yet?
Thanks again for this mod, really love it.
Superb mod, really loved it in FS22. So a MASSIVE thank you for sharing it with us to enjoy and making almost all the base game vehicles have it by default.
I have a few questions if thats okay :)
1: How do you add it to modded vehicles?
2: Would it be possible to add modded vehicles in the same way as you have done with the base game vehicles?
And in that i mean in the exact same way you have done with defaultVehicles.xml, but just allowing for mods to be loaded in the same way.
3: Partly fits with #2, but would it be possible to add a "modVehicles.xml" within RealGPS mod itself? Or in the modSettings folder?
Then edits to every mod is not needed, but by pointing to the nodes etc just like you have done with the defaultVehicles.xml, just in a file for modded vehicles.
Once more, thank you for spoiling us with this mod, really enjoying using it on our server.
Have a good weekend and thank you for your hard work 🏆️