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107 results
  • Real Speed Limit
    4 181
    KingMods Logo
    Published by KingMods
    Real Speed Limit gives players the ability to disable the speed limit given to tools so they can use the cruise control speed instead. Each vehicle can have the limit disabled individually. By default the limit remains active. Useful for large fields. Horsepower and mass will still limit top speed. Default Key: Left Alt + 0
  • EmptyMap1x Real Terrain MultiTerrain
    8 735
    Ready empty map with multi terrain 250 angles. Just replace the DEM file and Ortho texture to your own.
    Updated
  • Real Dirt Color
    12 947
    KingMods Logo
    Published by KingMods
    Real Dirt Color changes all vehicles/tools dirt color to the surrounding enviroment. - 10 color variations including: Brown Dirt, Brown Mud, Red Dirt, Red Mud, Grass, Chaff, Manure, Slurry, Lime, and Snow. - Colors are blended back and forth using a variable speed. - 2 modes available via xml settings file: "Simple mode" and "Independent wheel mode". - Tweakable color change speed. - See files in your game's "modSettings folder" for modding options / information. - Uses a map's default dirt color as the default color. - Real time snow melting detector changes the snow on your vehicles back to the normal dirt color.
  • Real Vehicle Breakdowns
    52 016
    The mod is still in beta. The way the RVB menu opens has changed slightly compared to the FS22 version: Now it can only be accessible if you sit in a vehicle. Vehicles can only be repaired on the basic vehicle workshop -Trigger. This was implemented because many players had difficulty using the mod in FS22. The generator of the vehicle only loads the battery if the engine runs at the idle speed. The battery can also be charged at electrical charging stations. If the battery level drops to 10% or less, it can be charged in the vehicle workshop. This version is only used for test purposes and errors can occur. https://github.com/mathiashun/fs25_real_vehicle_breakdowns_beta
  • Real Mulcher
    4 222
    With this script you can mulch all bushes and weeds. Function is globally added to all vehicles with "mulcher" specialization.
  • Zetor ZTS 16245 Real Sounds
    9 419
    Zetor ZTS 16245 Converted mod from FS22 Configurations: Front weight , wheels (Trelleborg , Michelin , Mitas,Nokian , Continental , BKT), Base color , chassis color, rims color, Motor configurations , Frontloader Configurations , and etc. In This mod is also Simple IC animations Log is clean Previous autors : Kasztan18, MM
  • Real Time Sync
    3 346
    This mod allow the ability to synchronize game time to real life time on single player and multiplayer servers. Auto synchronization can be turned on or off at any time, and can be set as always or limited to only update at a set hour. Game time is synchronized based on realtime UTC time. UTC time offset can can be set to offset the game time from UTC to match any timezone. If the game is behind, it will auto fast forward to match. If ahead it will slow down until matched. Can set to auto set time if more than 15 min behind. Sleep is disabled while this mod is active. Left Ctrl + / to open the menu. It can be rebound if wanted via key bind menu.
  • Empty Map Real Terrain 4x
    9 669
    This is a blank 4x map with ready-made textures of real terrain. Just replace the ortho textures and the dem.png texture with your own ones.
  • Real Time Synchronization
    9 125
    KingMods Logo
    Published by KingMods
    Real Time Sync mod allows you to synchronize playback time with real time and set an offset. Timing is always based on UTC time, so take that into account when adjusting the offset. Example: Current time: 1:00 p.m. (UTC+1 time zone), which corresponds to 12:00 p.m. UTCOffset: -2 The target time in the game is then 10:00 a.m. The game speed will automatically adjust (faster or slower) to synchronize time. Once the sync is complete, the time scale will be reset to 1. Control: “rtsEnable”: Enables time synchronization. “rtsDisable”: disables time synchronization “rtsOffset ”: sets the offset in hours. Enter the number of hours as a whole number, e.g. For example, rtsOffset -5.
  • Real Feed Pack
    53 990
    A set of productions to manufacture, manage and store animal feed in a more "realistic" way. The pack currently includes: A silo with a ration manufacturing station Category: Placeable - Production - Factories Price: €155,000 Monthly maintenance: 2100€ Production recipe: Total mixed ration, Pig food, Mineral supplements, Seeds. A silo with dryer function to transform grass into hay and store straw Category: Placeable - Production - Factories Price: €55,000 Monthly maintenance: 1500€ Production recipe: Hay, Straw. A barn with dryer function to transform grass into hay and store production, also accepts straw Category: Placeable - Production - Factories Price: €35,000 Monthly maintenance: 900€ Production recipe: Hay, Straw. A silo with fermenter function to transform grass and chopped straw into silage Category: Placeable - Production - Factories Price: €65,000 Monthly maintenance: 1500€ Production recipe: Grass silage, Corn silage. A barn with fermenter function to transform grass and chopped straw into silage Category: Placeable - Production - Factories Price: €45,000 Monthly maintenance: 900€ Production recipe: Grass silage, Corn silage. The factories accept all bales.
  • Real Mower
    8 168
    Description: -With this mod you can mow grass on all areas on the map. It also mows all bushes and weeds. -Function is added to all vehicles with "mower" specialization -You can activate / deactivate mod function for current vehicle Default controls (can be changed in controls settings): KEY_o - turn on / off mod function for current vehicle
  • Real Life Numbers
    28 407
    This mod is an adaptation to FS25 of a similar mod for FS19 and FS22. The mod allows players to define game parameters in xml files located in the modsettings folder. In this version, the mod allows the player to set parameters for fruitTypes, fillTypes and store Items. In their default versions, the xml files suggest realistic prices for crops, and shop items (seed, fertilizer, etc.) as well as realistic yield and seed usage. The idea is that you set the parameters to what is typical for the region of the map you play. Another script allows the player to define a list of farmlands that can be acquired at a renting price. You can have different sets of xml file for each savegame you have. See the Readme file for details. If you use this mod, you should also set the game mode to "HARD". Individual scripts can be disabled by commenting it out in the modDesc file. Unzip the zip file and place the mod-zip in your mods folder. Place the xml files in subfolders in the modSettings folder as explained in the Readme file. Version 1.0.0.1 Updates: - RealNumbersStorePrices.lua: Adapted to new data structure in FS25-1.3. Additions: - RealNumbersContractRewards.lua: Allows the player to adjust rewards for contracts - RealNumbersCropGrowth.lua: Allows the player to redefine crop calendar - RealNumbersLoans.lua: Allows the player to set loan limit and interest rate - RealNumbersSprayTypes.lua: Allows the player to set spray rates. Notice: RealNumbersCropGrowth.lua is by default commented out in modDesc to prevent accidental loss of crop. Activate this script when your game is ready for a new crop calendar. Read more in the installation instructions.