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Cualquier solucion a este problema, el material no aparece cuando lo solucione, el mapa sera publico
As far as I know normally materials of things like rocks and buildings and other objects are driven by shaders, so youo can check the shader settings in the original or of anything similar on one of the ingame maps to get the correct configuration (Maybe Silverrun Forest?).
Then specially below the shader is a few linked files which need to be there and connected, these files are for th3 shader to work correctly
3 pueblos
zonas árboles zona minera terrafarm
Campos compatibles con IA que forman parte de carreteras compatibles con IA
Si alguien pudiera decirme como colocar rocas destructibles en ge