A pda screenshot would be nice. And mandatory for maps submission.
@Pacheski it's not about the version, if it's required it must be give with the map, it's non on the modhub and must be noted in the description among the required mods. There's no zip to edit and what of the many sell all mod on km is?
the map is a great 1 dont think it ready for modhub,,couple of places to sell grain trigger not working,,n the gran silo on farm you have to back in at angle in building to get it dumped cause over half of the dump is covered by a wall,,other then that great map
@jjones4375 maybe i missed an option at start, but i couldn't open or interact with any shed or door/gate. I'm pretty sure i selected yes for starter farm.
Is it only me that have problems with the map? I can't select any other mod or will stuck loading, and the map background it's too big for the actual overlaym i have a bunch of field icons grouped togheter and a huge map behind.
The map it's interesting, but it have some problems.
@xTosca8x hanno preparato una fix per le balle di cotone, prova a darci un occhio, se no rimane la vecchia fix di disattivare l'opzione nella imballatrice.
Siii la mod che aspettavo da un mese finalmente per avere tutti i veicoli elettrici e sostenibile anche nel gioco 😁👍
@Leonardo113 c'era un pacchetto simile nel 22, nessuno l'aveva ancora fatta e mi sono detto, perché no"? Che lavoraccio però!
Hi, i converted a small round baler to harvest and pack cotton small bales, but an user noted that it crash when used with the wrap option enabled.
I rummaged a bit inside the mod and you're essentially injecting the new bale types into the balers, ence the error, am i right?
If there's enough interest could you add support to it?
I think i can't do anything about from my side.
That's my mod:
https://www.kingmods.net/en/fs22/mods/58739/cotton-production-pack?c=151837
Thanks!
@DD ModPassion it's a dedicated fix for the cotton? Or something i can add to my mod to support it?