Industrial Greenhouse

  • Industrial Greenhouse
  • Industrial Greenhouse
  • Industrial Greenhouse
Jinkou89
273 subscribers
V3.2.0.0
39 218

I always wanted a single greenhouse to produce as many products as IRL a greenhouse can produce.

This is realistic version of the greenhouse on industrial scale that now produce alongside the base-game lettuce, tomato and strawberry, new crops as: melon, watermelon, cabbage, red cabbage, flowers, pumpkin, cucumber, onion, cauliflower, mushroom, eggplant, chili and bell peppers.

The recipes uses water, seeds, lime, manure, solid fertilizer, wood chips and empty pallets (last one is buyable from the store or can be produced by my sawmill platinum; other empty pallets may work)

Cost: 100,000
Maintenance: 1000

The spawning area can be a mess because of the different types of pallets spawned.

It includes a selling point that should work with any pallets goods (PRODUCT category)

Prices set to make worth of the ingredients and favorizes the new products.

Server
Consoles
Changelog
6
  • - removed potatoes, cotton, sugarbeets, beans, peas, soybeans, treesaplings, carrots;
    - renamed onions as fillType to not conflict prices with maps that have onions;
    - fixed flickering textures on garden plot's soil;
    - other bug fixes and a little graphic optimization (still some performance warning that I don't know how to fix);

  • Fixed missing texture for pumpkin
    Other error fixed (many thanks, helper wished to be anonimous)
    Two errors still remain: Too much poligons for window glass and brace cable (don't know how to fix them)
    Not tested in multiplayer, so might be more errors.
    Also, keep in mind that it is tested without any other mods and other mod conflict might appear (although shouldn't have mod conflicts, because no script is involved)

  • - Changed the plant i3d for pumpkins and carrots
    - Fixed missing texture for flowers pallets
    - Fixed pallets sizes (all should be 1000 liters)
    - Fixed selling prices for products (some were overpriced, some too cheap to produce)
    - Increased production rate on greenhouse
    - Fixed some errors in the garden plot

    Possibly the last update for this (only fixes and if I will find something nice to add, like a new mushroom i3d)

  • added hops and chili peppers

    changed floor texture

    changed some pallets

    fixed some log errors (some textures are still reported too big for consoles in log, no game breaking)

    added garden plot with slower production, for smaller farms

  • - Added translations for all new products in german, french, polish, spanish, czech, italian and romanian.
    - Changed some textures for the greenhouse itself, also the dirt texture
    - Added missing i3d plants inside, for all products, changed tomatoes i3d.
    - Added new crops: carrot, beans, soybeans, peas, mushrooms, cauliflower, eggplant, garlic, cotton, potato, sugarbeet, tree saplings, etc.
    - Changed some pallets.
    - changed some recipes
    - Tree saplings only spawns spruce (the best one before DLC, intend to add the new ones instead or alongside)
    - need hops i3d for inside the greenhouse to add it later (will be mentioned as contributor)
    - Liftable pallets mod recommended, because the spawn area can be a mess, because of the different pallet sizes.

Required mods
1
Credits
Comments
14