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Qualsiasi soluzione a questo problema, il materiale non appare quando lo risolvo, la mappa sarà pubblica
As far as I know normally materials of things like rocks and buildings and other objects are driven by shaders, so youo can check the shader settings in the original or of anything similar on one of the ingame maps to get the correct configuration (Maybe Silverrun Forest?).
Then specially below the shader is a few linked files which need to be there and connected, these files are for th3 shader to work correctly
3 città
aree alberi zona mineraria terrafarm
ia campi compatibili, parte di ia strade compatibili
Se qualcuno potesse dirmi come posizionare le rocce distruttibili in ge