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35 resultaten
  • Better Contracts
    2 472
    KingMods Logo
    Uitgegeven door KingMods
    Poort van FS22_Better Contracts Deze versie maakt de volgende functies mogelijk: - Duidelijke lijst met beschikbare contracten - Genereer nieuwe contracten - Sorteer contractenlijst - Uitgebreide Pagina van de UI -instellingen - (configureerbaar) Blijf op de lijst met nieuwe contracten na het accepteren van een contract - (configureerbaar) alleen weergegeven op HUD Actieve contracten met voltooiing> 0 - (configureerbaar) Veldwerkzaamheden toestaan ​​na contractafwerking - KOMPERENDE CONTROLS TYPE STEMPEN VAN HET GENOMENDE - Kortingsmodus ingeschakeld - Compatibiliteit met FS25_RefreshContracts, FS25_LIMEMISSION, FS25_CONTRACTBOOST, FS25_ADDITIONALGamesettings GitHub Link: https://github.com/mmtrx/fs25_betterContracts Ik ben van plan om extra functies te implementeren in de volgende releases van de mod.
  • Better View Shader
    5 302
    Hello guys new shader for you, very natural light, for better use i reccomand to install the mod called relight. Enjoy your gameplay Installation: drag and drop the folder and the .ini file inside x64 folder in your fs22 directory that you can found in: C:\Program Files (x86)\Steam\steamapps\common\Farming Simulator 22
  • Better Terrain Texture
    33 806
    In this package you can find the modification file for each type of terrain in farming. To install the mod, just extract the contents of the .zip file and copy and paste it into: C:\Program Files (x86)\Steam\steamapps\common\ Farming Simulator 22\data\maps\textures\terrain\ground and replace the file. Enjoy :) Update: Fixed some coloring + added plowing texture
  • Better Weeds (Prefab)
    5 446
    "Better Weeds" replaces the usual grey textures with more realistic ones. In addition, it slightly changes the size of the weeds. This is prefab!
  • Better Contracts (Chinese)
    3 681
    Better contracts Chinese translations.
  • Better contracts in French
    12 759
    Hello everyone today I present to you the French version of the Mod BetterContracts (Better contracts) From Mmtrx Version 1.2.8.0 because many mods are not in French version, so I am translating it for you French players, for more info see the photos attached, good game to all.
  • Better Wage
    10 644
    KingMods Logo
    Uitgegeven door KingMods
    Do you sometimes have the feeling that you don't get enough for the missions? With this mod you can adjust the wages of the missions to your own ideas. To do this, adjust the values ​​in register.lua. From starvation wages to wage millionaires, anything is possible. If you add it to an existing savegame, the changes will only take effect on new missions.
  • Better Contracts
    46 006
    KingMods Logo
    Uitgegeven door KingMods
    "Should I take those three fertilizer missions, or rather the 2.3 ha potato harvesting contract?" "How much liquid fertilizer will I need for this job?" If you ever asked yourself questions like these, this mod will help to find the answers. The maximum number of contracts and the amount generated per cycle is automatically adjusted to the number of fields on the map. You can immediately generate new contracts through the "New Contracts" button, or delete all of them with the "Clear Contracts" button. You can sort the available contracts by type and field number, by total profit, or by profit per minute, to make it easier to find the one you desire. You can set the allowed maximum number of concurrently avtive contracts. With the "Details" button you can toggle on/ off the display of additional contract information. Like cost estimates for usage material as fertilizer, herbicide, or seeds. For harvest and baling contracts, it shows the minimum amount to be delivered, and the amount that you can keep (and sell). From this it calculates the total profit value for a contract, i.e. reward minus cost for fertilize/ spray/ sow contracts, and reward plus value of kept harvest for harvest/ baling contracts. It even estimates the time you will probably need for total completion of the job, by taking into account the work speed and work width of the appropriate leasing vehicles/ tools that are offered with the contract. Disclaimer: All values shown in details display are ESTIMATES. You should not take them absolutely, but rather as an indication of what contracts to prefer among others. The mod keeps track of the amount of contracts you completed for each of the NPC farmers (number of completed jobs is displayed below the farmers image, if "Details" on). If you enable the optional discount mode or hard mode options (on the mods settings page), the amount of completed jobs influence gameplay.
  • Better AI Lights
    4 177
    Turns on helper lights during rain and snow. Also turns on the pipe light of combines when they are out.
  • Better Placeable Sell Prices
    7 653
    KingMods Logo
    Uitgegeven door KingMods
    This script gives the player better prices when selling a placeable. There is a grace period of 1 month when placing/selling a placeable. If the placeable is sold within 1 month you will get 100% of the placeable cost back. After 1 month the price will reduce to 80% of cost and then reduce every month after that (like base game). You will not be refunded landscaping costs.
  • Better Time Scale
    27 902
    KingMods Logo
    Uitgegeven door KingMods
    Adds additional timescales. Use 7 and 8 to increase/decrease as usual. Added timescale values. 250x, 500x, 1000x, 5000x, 25000x and 15000x
  • Better Contracts
    16 397
    KingMods Logo
    Uitgegeven door KingMods
    This mod helps to improve the contract system, both in singleplayer and multyplayer. - The maximum number and the amount of mission generated is now automatically adjusted to number of fields in map. - You can now generate new missions through the "New Contracts" button and even clear them all on contracts management screen. - Contracts are now sorted by type and field number to make it easier to find the one you desire. - You can activate more than one contract at a time. - The field-number indicator (on the mini-map) of the fields on which you will activate contracts, will start blinking to help you figure it out where you have to go. Changelog 1.1.0.0: - Added conflicts prevention with other mods - Added contracts list sorting - Added many new vehicle combos for contracts - Improved contracts management