Map Belgique Profonde Enlarged
10%
Posty
Placeable part in progress
10%
change of pigsty, addition of the manureSystem to the pigsty and BGA which is redone with a pit.
{
$dispatch('modal-box:open', 'fullscreen-slider-283')
$dispatch('fullscreen-slider:update', { startAt: 0 })
}">
{
$dispatch('modal-box:open', 'fullscreen-slider-283')
$dispatch('fullscreen-slider:update', { startAt: 1 })
}">
{
$dispatch('modal-box:open', 'fullscreen-slider-283')
$dispatch('fullscreen-slider:update', { startAt: 2 })
}">
open ? glide.update($event.detail) : {})">
Komentarze (2)
3D in progress
5%
I start from 0 the enlarged deep Belgium map,
All the objects redone on blender 2.83 and maya.
New building texture and above all complete adaptation to FS19.
The roads are all redone with new uniform texture.
Console version under study.
{
$dispatch('modal-box:open', 'fullscreen-slider-204')
$dispatch('fullscreen-slider:update', { startAt: 0 })
}">
{
$dispatch('modal-box:open', 'fullscreen-slider-204')
$dispatch('fullscreen-slider:update', { startAt: 1 })
}">
{
$dispatch('modal-box:open', 'fullscreen-slider-204')
$dispatch('fullscreen-slider:update', { startAt: 2 })
}">
open ? glide.update($event.detail) : {})">
Komentarze (9)
Trop bien je joue encore sur ta map
Et jai trouver 2,3 petit problème j'espère que tu pourra les régler
0
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