Merq

Merq

16 подписчиков

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Merq Merq ответил на комментарий к моду
MrLooneyToones

Thank you, But can you do something about the auto belt loaders after you leave the area they all turn off.

@MrLooneyToones Sure, if you want me to post it. I will post it with credit to your name. It would probably help a lot of people.

Merq Merq ответил на комментарий к моду
MrLooneyToones

Thank you, But can you do something about the auto belt loaders after you leave the area they all turn off.

@MrLooneyToones Try this mod from FS22 ModHub to see if it works or helps the issue you're having: https://www.farming-simulator.com/mod.php?lang=en&country=dk&mod_id=234180

If it doesn't, leave a reply here and I might just revise the FS22 Disable Turn Off Motor mod to work for FS25. Cheers!

Merq Merq ответил на комментарий к моду
MrLooneyToones

Thank you, But can you do something about the auto belt loaders after you leave the area they all turn off.

@MrLooneyToones Are you sure it's happening because of this mod? I don't have any code that changes the engine status of vehicles, including the belt loaders, in this mod. It only checks the engine status, but doesn't change it. I notice that the game will turn off the engine to vehicles I leave running after 30 minutes of not using them. It might be something like that. There was a mod for FS22 called "Disable Turn Off Motor" that fixed this because it did the same thing in FS22. Engines will stay running if you turn on the option, but they still automatically turn off after an extended time of not using it. They won't actually run forever unless you get a mod specifically made to keep engines or belts/conveyors running forever.

Merq Merq ответил на комментарий к моду
Lucky 1545

Beacon light will turn on automatically is ok, but can we turn it off whenever we need by using its keys

@Lucky 1545 Your question made me test the mod more and I saw it made the key not work in certain situations so I just updated it last night to make sure the game key works too. Thanks for asking! It helped me find the issue. Cheers!

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