Thanks to this modification, all vehicles with pipe have a configuration where you can decide whether you want that vehicle to be unloaded manually or automatically.
Start overloading/stop overloading - "i" key (default)
For more information, full changelog, help, and report issues please visit GitHub.
- fixed a issue that caused the vehicle to remain turned on or turn on automatically when the unloading pipe was above the unloading site
- fixed an issue that caused multiplayer game loading stuck at 99%
- improved and cleaned code
- removed unnecessary code
- descVersion updated
Changelog (1.0.0.4):
- descVersion updated
Changelog (1.0.0.5):
- descVersion updated
- new game screenshots
- improved and cleaned code
- removed 'ManualDischarge' settings
- added new functionallity (from now on, all vehicles with a pipe have a configuration with which you can decide whether this particular vehicle is unloaded manually or not)
- cleaned and improved code
- fixed AI bug where they couldn't discharge
- forage harvesters discharging fixed
- descVersion updated
- new game screenshots
- new mod icon
- fixed incompatibility with other mods settings
- fixed lua errors on specific situations
- fixed compatibility with patch 1.4.1 and above
- completely new, improved and cleaner code
- descVersion updated
- new mod icon
- fixed multiplayer
- updated descVersion
- improved gui behavior