Welcome to Willamina 22
Things are different here now
You'll find a paved road from bridge to bridge
There is no fuel sale point
BGA modified to make fuel for you
-One sale point takes all
-Working sawmill 2.5 times faster production
-Dealership
-Animal dealer
-Stone quarry
The major difference in this 22 version is that it now has a farm
-Cows
-Chickens
-Silo
-Trailer house
-Two buildings
-One field
-And start up equipment
NEW SAVE REQUIRED
Reverted map back to Original version
Removed 2nd version
Added new placeables
Added Materials
Added New Filltypes
Added Fuel at shop
New Trees
Added New sale all Point
Small quarry now has endless stone fill Point
New Sawmill
Many other fixes and additions
- Fixed Issue with Göweil Pack new bale types not working
- Added 2 New Filltypes Iron Ore and Crude Oil
- Added New Filltypes to sale points
- Added Containers sellable at sawmill and log sale
- New Sawmill and Dryer, Must Dry lumber to sell
- BGA compacities raised, Takes Crude Oil
- Other Various Fixes
-New Save Needed
Removed floating hydrant above field 1
ModDesc updated
Fixed tilt head error the update caused
No New Save
NEW SAVE GAME NEEDED
This has 2 maps in one, also includes the original version with path just like 19 version
-Map has had complete overhaul, now has the following
-Map now has Clover,Alfalfa and Soybean Straw.. Thank you Lancyboi
-New two lane road with traffic
-Pedestrians walk the road
-AI Worker Splines on all gravel roads, and to end of bridges
-6 Fields all buyable and saleable
-Added houses,firehouse, and more, Made it more like a small community
-2 Sale points, and a bale salepoint
-55 buyable Lands
-Farm area and house redone
-Summer and Winter things will appear at boat dock and firehouse
-Now has fuel sale point
-BGA has been adjusted to hold more
-Trees have been redone and many removed on eastside
-Free Water behind Firehouse
-Quarry Area redone some, Rock removed above stone
-Tried to make this feel like a small logging town feel
-Much more...
-Fixed Sale Point, now on ground
-Replaced Problem Trees
-Lowered Land Prices By 1/2
-Fixed Collectibles and Added A 500k one
-Removed Trees along road to open it up
-New PDA