This mod allows placeable items to have different input and/or output "states".
which can be used to change their current appearance and memories.
Placeable must be configured as a production point and have the required XML configuration,
to work with the new system.
To see an example of a placeable configuration, view the modified Farma 800 silo here.
Current keyboard shortcuts:
Right shift + [: select input state
Right Shift + ]: Select the output state
Right Shift + \: Move to output memory (optional)
Most things can be done in the vanilla production menu.
The rest is controlled via the integrated placeable i3d control trigger.
This trigger is the same as a player trigger for a placeable production item.
Standing in the shutter will bring up the controls and display advanced information in the player's HUD box.
It is also a feature add-on intended to expand the possibilities of placeable items in the game.
By default, all placeable items are not converted.
Like any other specialization or feature, it must be added to placeable items that use it.