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Any solution to this problem, the material does not appear when I solve it, the map will be public
As far as I know normally materials of things like rocks and buildings and other objects are driven by shaders, so youo can check the shader settings in the original or of anything similar on one of the ingame maps to get the correct configuration (Maybe Silverrun Forest?).
Then specially below the shader is a few linked files which need to be there and connected, these files are for th3 shader to work correctly
3 towns
areas trees mining area terrafarm
ia compatible fields part of ia compatible roads
If anyone could tell me how to place destructible rocks in ge