Hi, How different is this to the "Create Fields" mod? For example, I want to split one large field into two smaller one's. Will the fields be recognized and numbered individually so that I can use other mods like "Instant Grow" or "Field State" mod to control each fields growth separately or will it just recognize the default area of the original field before it was split?
I'm looking at splitting a large field into two smaller sizes, one for grapes and one for olives but I also want to control their growth cycles separately. I know it cant be done automatically using the "Field State" mod because the growth state will apply to the entire original field before it was split including the road or area that separates them. I'm wondering if this mod corrects that issue.
@tatabike No problem, thought I'd ask anyway. I'm using it on my new farm and I like it very much.
Thank you for taking the time to reply 👍️
Hi, How different is this to the "Create Fields" mod? For example, I want to split one large field into two smaller one's. Will the fields be recognized and numbered individually so that I can use other mods like "Instant Grow" or "Field State" mod to control each fields growth separately or will it just recognize the default area of the original field before it was split?
I'm looking at splitting a large field into two smaller sizes, one for grapes and one for olives but I also want to control their growth cycles separately. I know it cant be done automatically using the "Field State" mod because the growth state will apply to the entire original field before it was split including the road or area that separates them. I'm wondering if this mod corrects that issue.
@tatabike I figured as much, oh well, looks like more manual labor then 😆
Hi, How different is this to the "Create Fields" mod? For example, I want to split one large field into two smaller one's. Will the fields be recognized and numbered individually so that I can use other mods like "Instant Grow" or "Field State" mod to control each fields growth separately or will it just recognize the default area of the original field before it was split?
I'm looking at splitting a large field into two smaller sizes, one for grapes and one for olives but I also want to control their growth cycles separately. I know it cant be done automatically using the "Field State" mod because the growth state will apply to the entire original field before it was split including the road or area that separates them. I'm wondering if this mod corrects that issue.
Got it downloaded, tested it out a little. Can't sell/destroy some of the buildings on the starter farm. Can't seem to buy and place more rabbit pens or quail coops. That's all I got so far.
@2GrilledCheeses Damn! I was hoping the map would be fully customizable but reading some of the comments it is not. What a bummer. Thanks for sharing that info.
Good idea but it messed up my speed settings taking my tractor from 28 mph to 1 mph, Became inconvenient to keep reset my speed manually every time I selected a seed. Once I removed the mod my speed went back to normal.