Why the new ai screenshot?
It wasn't needed at all, seriously.
Personally you ruined a perfectly fine mod.
Hello friend, I downloaded your mod—it's very well made. However, I have a question: is there any way to add a new crop type to the implement? I play on a Brazilian map that features tobacco, and I wanted to use your mod to harvest it. Thanks.
@TioZe hi, if you're comfortable editing a couple of lines, you can open the EcoGreenMultis_MF.xml (the multifruits one) and add all the crops you want into the fillUnits and Cutter and/or FruitPreparer if required, mind that ai workers won't be available for that specific machine.
You can add in the same way to another machine of the pack that support ai, but i can't garantee that will work, the games is quite annoying in that regard.
Make sure to add the right fillType name, you can find it into the map fillTypes.xml or fruittypes.xml files.
You forgot to put triggers to fill seeds, cannot be filled from selling stations nore from seed pallets or crates, can be filled only via console.
Quick question, does it list the mods active in a save?