yield farming💯earnmining.com için arama sonuçları

10 sonuçları
  • Yield Fluctuation - Hard
    3 705
    This ModHub version is outdated. Please go to my profile for maintained versions. ------------------------------------------- Yield Fluctuation - Hard Realistic yield can be a blessing or a curse.. No matter what farmers do, during certain years their yield ends up being much lower than during others, depending on weather and other factors, which can't be controlled. This mod will let you experience that yourself. Yield can differ anywhere between x0.3 to x1.5 of normal yield, in other words, some years your yield will be decreased quite a bit and other times you'll feel like you won a lottery! It's purely RNG (Random Number Generator) based, so you won't have any input on how good yield will be, but don't forget to fertilize your fields and take care of them, otherwise your yield will be decreased even more, based on core game mechanics. - Compatible with custom and default maps. - Compatible with Precision Farming. - Compatible with multiplayer/servers.
  • Yield Fluctuation - HARD
    17 635
    ** Final version ** (Modhub one is outdated) - Fixed errors in the logs. - Calculated yield will be saved upon reloading a save file (make sure to save and load back in through the save file before the harvest, otherwise yield will be recalculated one more time upon loading in, and after that it will be the same for the same day, no matter how often you'll reload into your save file). ------------------------------------------------------ Hard version of Yield Fluctuation Hard: Yield Fluctuates anywhere between x0.3 and x1.5 of default yield (keep in mind, that you're more likely to have worse yield than usual and it's way harsher than normal version of this mod. If you're planning on using it, consider yourself warned, but this one is most realistic) Yields are calculated purely on RNG (Random Number Generator), so you won't have any input of how good yield will be, but don't forget to fertilize your fields and take care of them, otherwise your yield will be decreased even more, based on core game mechanics. - Compatible with Precision Farming (or without it, works either way). - Compatible with Multiplayer/Servers. - Compatible with Custom and Default maps. As always, if you find any problems with mods or have suggestions or questions, please feel free to leave them in the comments below.
  • Yield Fluctuation - EASY
    9 493
    ** Final version ** (Modhub one is outdated) - Fixed errors in the logs. - Calculated yield will be saved upon reloading a save file (make sure to save and load back in through the save file before the harvest, otherwise yield will be recalculated one more time upon loading in, and after that it will be the same for the same day, no matter how often you'll reload into your save file). ------------------------------------------------------------------------------------------ An easy version of Yield Fluctuation Yield can fluctuate anywhere between between x0.5 to x5 of normal yield, in other words, sometimes you'll get half of an normal vanilla game yield, another time you might end up getting FIVE times as much and anywhere in between. It's purely RNG (Random Number Generator) based, so you won't have any input of how good yield will be, but don't forget to fertilize your fields and take care of them, otherwise your yield will be decreased even more, based on core game mechanics. - Compatible with Precision Farming (or without it, works either way). - Compatible with Multiplayer/Servers. If you encounter any problems or have any questions, please leave them in the comment section below.
  • Yield Fluctuation
    32 684
    ** Final version ** (Modhub one is outdated) - Fixed errors in the logs. - Calculated yield will be saved upon reloading a save file (make sure to save and load back in through the save file before the harvest, otherwise yield will be recalculated one more time upon loading in, and after that it will be the same for the same day, no matter how often you'll reload into your save file). ------------------------------------------------------------- Yield Fluctuation - Medium (original) Realistic yield can be a blessing or a curse.. No matter what farmers do, during certain years their yield ends up being much lower than during others, depending on weather and other factors, which can't be controlled. This mod will let you to experience that yourself. In short, there are 3 mods with different difficulty levels of yield fluctuation, this mode will affect your yield on medium difficulty, it can differ anywhere between x0.5 to x2.5 of normal yield, in other words, some years your yield will be decreased quite a bit and other times you'll feel like you won a lottery! It's purely RNG (Random Number Generator) based, so you won't have any input of how good yield will be, but don't forget to fertilize your fields and take care of them, otherwise your yield will be decreased even more, based on core game mechanics. These are the results of simulating 10 years in the row, your results might differ: Original yield without a mod was 3103 17% With this mod: 3584 19% 2742 15% 2739 15% 3632 20% 7249 40% 9362 52% 5677 31% 5682 31% 2327 12% 3470 19% Percentages are from the harvester itself, I've used most expensive class model, which you can see in the pictures. I would like to thank people who helped me to polish this mod: YellowLight and Shad0wife
  • More Yield
    11 753
    This mod increases the yield of all types of fruits by 10 times! Version 1.4 Adaptation of Mod.desc to version 75 You can also change the price in the script! Facility : in the ls22 mod folder, select in-game = ready!
  • Yield X2
    17 180
    Small script that improves the yield of all cultures in X2.
  • Center Italy Sowing & Yield
    8 625
    Hello farmer. Today we propose a new modification to make this simulator more realistic, perfect to couple with my geo season (Center of Italy). Changes applied: -Change each consumption per hectare, concerning seeds, with realistic kgxHa (doses in the text document in the folder) -Changed the yield of fruits and straw, making it more realistic, for the yield of wheat for example, you will have a -40% (for the area that emulates the season, it is already much more than what is done on average) -Canola and sorghum, now, are also sown with the inter-row seeder (I could not remove them from the other due to a problem with rental missions) *** IMPORTANT *** Before installation make a backup, both of the save and of the old file that you are going to change In case you used a default map the operation is very simple, everything is found in the folder folder of fs22, for those who have Steam for example: hard disk (C, D, E, F etc) / SteamLibrary / steamapps / common / Farming Simulator 22 / data / maps Once you get here, you should see this `` maps_fruitTypes '' file perfect, move my file in here, it will ask you to replace it, accept (please, make a backup copy of the original one, first) and that's it! In case of mod map, you have to see if the creator has put his own '' maps_fruitTypes '', in that case you will have to replace that file. *** IMPORTANT *** Before installation make a backup, both of the save and of the old file that you are going to change Enjoy!
  • Increase field yield
    131 759
    I CONVERTED THE MOD! Credit: Walgalla wheat - 10x increase barley - 8x increase oats - 6x increase cotton - 2x increase canola - 6-fold increase sunflower - 4x increase soybeans - 10x increase corn - 6x increase potato - 2x increase sugar beet - 2x increase oilseed radish - 2 times more poplar - 2x increase sugar cane - 2x increase grass - 6x increase dry grass - 6x increase The use of seeds for several crops is slightly reduced. Any fertilizer use is also reduced a bit.
  • 360 Yield Réservoir
    8 188
    KingMods Logo
    KingMods tarafından yayınlandı
    Additional tanks or hoppers for your spreaders compatible with john deere 8R ! The characteristics: - Price: 2.622 € - Capacity: 3,650 l
  • [Original] Yield mod for the standard fruits
    1 412
    KingMods Logo
    KingMods tarafından yayınlandı
    Wer mehr Ertrag aus den einzelnen Früchten haben will oder das weniger Saatgut verbraucht wird, muss einfach die entsprechenden Werte in der Ertrag.lua ändern. desc.literPerSqm = 2 – gibt an wieviel beim Ernten rauskommt, in diesem Fall das doppelte. desc.seedUsagePerSqm = 0.08 – gibt an wieviel Saatgut benutzt wird.